The intent behind these swords is that they could be wielded by the same character without being distracting, or divergent, to the theme of said character. Both are themed around wolf bones with the top image being based on a jaw and the bottom image being based on a scapula. Any critique is welcome!
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[Justin's note: For comparison, I'm adding an image of an illustration I did years ago, the jawbone of Samson fame.]
Consider the importance of contrast here. The "white" part of the weapon (bone), while not completely white, lacks enough contrast and texture to really give it a sense of form. It risks ending up appearing as a flat colored shape that's hard to discern. Depending on the style of the "world" it's meant to inhabit, this might be a problem. At the least, it lacks a sense of physicality that could make it feel more solid and believable.
ReplyDeleteI've actually done an illustration of a jawbone before, about 10 years ago. I'll upload it to your post so you can see the kind of color & texture used. Not that you have to take it that far, but "white" objects are notoriously difficult to make appear correctly with computer graphics. You have to provide some contrast.
Also, while the jawbone shape is okay, the scapula bone shape is a bit of a stretch. I can't really see how it could have come from an animal with the shape it has.